game is a real time simulation that allows players to analyze radar images and issue tornado and severe weather warnings. Players take the roles of meteorologists who track storms in an area centered around Oklahoma in their gameplay.

In the game, the player is responsible for analyzing radar products, supercells, thermodynamic conditions, and storm evolution. In the game, storms evolve according to real-life factors, such as CAPE, wind shear, instability and, finally, SPC risk zones. Moreover, the tornado formation is random in the game, and it depends on specific conditions (e.g., supercells).

The following advanced radar systems (inspired by GR2Analyst) will be used in the game:

• Reflectivity

• Storm Relative Velocity

• Correlation Coefficient

• Echo Tops

• Split 4-panel radar

• Hail indicator

• TVS indicators

Furthermore, players receive realistic spotter reports concerning wall clouds, funnels, tornadoes, and storms. Additionally, the players should follow tornado path, its wind speed, lifespan, and damage from the menus where they can analyze those parameters.

In the game, polygons used to issue warnings depend on radar data. Warning polygons should be issued according to the severity and development of the storm. Players will receive points for each warning issued, but there will be a limitation to issue warnings on one storm.

Save files persist within the game, thus the storms, outlooks, thermodynamics, etc. continue to evolve. Atmospheric conditions are dynamic, which means that storms evolve according to the changing of those conditions (e.g., a break of the cap or more instability).

Finally, the style of the game will use satellite view background inspired by Google Earth.

Future possibilities for the game can include storm sessions and co-op forecast with multiple people participating. However, this feature will not be implemented initially.

Published 14 days ago
StatusIn development
PlatformsHTML5
AuthorPurply11
GenreSimulation
ContentNo generative AI was used

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